Capturing and reproducing realistic, real-world objects for any virtual environment is complex and time-consuming. Imagine using a conventional camera with a built-in flash–from any mobile device or off-the-shelf digital camera–to simplify this task. A global team of computer scientists have developed a novel method that replicates physical objects for the virtual and augmented reality space […]
Google Unveils New Virtual Reality Experience At SIGGRAPH 2018
Google has unveiled a new virtual reality (VR) immersive experience based on a novel system that captures and renders high-quality, realistic images from the real world using light fields. Created by a team of leading researchers at Google, Welcome to Light Fields is the tech giant’s splash into the nascent arena of light fields VR […]
Google Unveils New VR Experience At SIGGRAPH 2018
Google Inc. has unveiled a new virtual reality (VR) immersive experience based on a novel system that captures and renders high-quality, realistic images from the real world using light fields. Created by a team of leading researchers at Google, Welcome to Light Fields is the tech giant’s splash into the nascent arena of light fields […]
Disney Animation Premieres First VR Short At SIGGRAPH
Walt Disney Animation Studios will debut its first ever virtual reality short film at SIGGRAPH 2018, and the hope is viewers will walk away feeling connected to the characters as equally as they will with the VR technology involved in making the film. Cycles, an experimental film directed by Jeff Gipson, centers around the true […]
AI-Based Framework Creates Realistic Textures In The Virtual World
Many designers for the virtual world find it challenging to design efficiently believable complex textures or patterns on a large scale. Indeed, so-called “texture synthesis,” the design of accurate textures such as water ripples in a river, concrete walls, or patterns of leaves, remains a difficult task for artists. A plethora of non-stationary textures in […]